Nioh will make you know fear
Nioh, the upcoming samurai game that's closer to Dark Souls than any hack-and-slash game out there. Nioh is a game that's mean to challenge you, make you think before you act. You will face serious threats, monstrous creatures. You will die. A lot, by the hand of monsters or the business end of a blade or arrow.
But that's just par for the course. Death in Nioh just means you are newly equipped with the knowledge of a foe, where they are, how to get past them. It's a combat driven experience that's meant to test your skills and Team Ninja wants to make sure you enjoy every second of it.
Test your samurai might February 7 in North America. Now, the pre-orders are finally open on PlayStation Store and local retailers. According to the PlayStation Blog, the game will have two versions available: Standard and Deluxe.
The Standard Edition includes the full game, while the Deluxe Edition includes five new weapons, a PS4 Avatar, and the Season Pass. Pre-ordering gets you some frightening new armor:
Taken from the PlayStation Blog
"The Nioh armor to equip in-game, inspired by the ancient statues that stand guard at temples across Japan."
Pre-orders also get a dynamic theme for PS4. But that's not all!
"In addition, if you pre-order Nioh or the Digital Deluxe Edition on PlayStation Store or purchase in the first two weeks after launch, you’ll also receive the Crimson Master Armor, another in-game armor but this time based on legendary samurai Yukimura Sanada."
The blog post goes on to explain how Team Ninja utilized the data they got from the alpha and beta tests and how that affected the game as a whole.
“We created Nioh to be a very challenging game, so we put a lot of thought into the design of its difficulty,” says Game Director Yosuke Hayashi.
“For example, we had an enemy that throws a quick jab at you and causes immense damage, and it was difficult to avoid and defend against. So now these enemies may still attack you with the same level of damage, but we redesigned the movement of the jab itself so that it gives players a split second to dodge or block.”
“Nioh is a new IP, so in a lot of ways we wanted to get users’ feedback and understand whether we were going in the right direction,” explains Hayashi-san.
“For example, some of the feedback we got from our users was that they didn’t want the battles to involve too many enemies, because it would be too challenging. So we looked at more one-on-one encounters where greater skill was required.”
There's plenty more to read about in the official PlayStation Blog post, including Hayashi-san's feelings on PS4 Pro, the alpha and beta tests, and why players should fear death.
Read up to help steel yourself and be ready for Nioh when it hits February 7, 2017.